﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace ProjetoGrupo2
{
    class level2 : SceneBase
    {
        //Personagem personagem;
        public override void start()
        {
        }
        public override void update(GameTime gameTime)
        {
        }
        public override void draw(SpriteBatch spriteBatch)
        {
        }

        public override void terminate()
        {
        }

    }

}
